Factions in Clare: Difference between revisions

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==The Watch==
 
==The Watch==
[[Law]] enforcement are probably the second most important faction to stay on the good side of. While the magistrates are generally held to be incorruptible, having a low or high opinion among regular Watch members may cause problems or make things easier for the task force.
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[[Law]] enforcement are probably the second most important faction to stay on the good side of. While the Magistrates are generally held to be incorruptible, having a low or high opinion among regular Watch members may cause problems or make things easier for the task force.
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The Watch report directly to Magistrates, who are appointed by the Council for their stringent adherence to upholding the Law. The position of Magistrate is not available to player characters, but other positions in the Watch may be attainable.
   
 
While the Watch wear whatever clothing matches their cultural preference, they’ve retained the distinctive burnt orange tabards as uniform from the days when Clare was with the Enclaves.
 
While the Watch wear whatever clothing matches their cultural preference, they’ve retained the distinctive burnt orange tabards as uniform from the days when Clare was with the Enclaves.

Revision as of 12:05, 25 September 2019

Clare has various organisations and factions, who can help or hinder the task force as a whole, or individual agents.

The Council

The ruling council of Clare is made up of representatives of the other factions, so the council can be expected to reflect their views based on their influence over the council, as well as the council having its own goals. This group created the task force and is responsible for providing the majority of the funding. Staying on their good side is likely to be essential, and any subversion of this group should be treated as a serious threat. Losing the support of the Council would not be fatal to the task force once established, but would certainly be a serious blow.

The Watch

Law enforcement are probably the second most important faction to stay on the good side of. While the Magistrates are generally held to be incorruptible, having a low or high opinion among regular Watch members may cause problems or make things easier for the task force.

The Watch report directly to Magistrates, who are appointed by the Council for their stringent adherence to upholding the Law. The position of Magistrate is not available to player characters, but other positions in the Watch may be attainable.

While the Watch wear whatever clothing matches their cultural preference, they’ve retained the distinctive burnt orange tabards as uniform from the days when Clare was with the Enclaves.

House Avanti

House Avanti were minted in the immediate aftermath of the secession from the Enclaves, made up of those who led the move to indendence. Avanti is essentially a trading conglomerate and is very rich because of it. House Avanti is currently one of the most influential blocs in the council, and has a vested interest in open borders so that it can maintain its trade income and influence.

Ferros Cabal

The old ruling Cabal of Clare. House Avanti, supported by trade profits and Venucci investment, rose above them in power and influence after the secession. Ferros are the most significant opponent of House Avanti on the Council, favouring a more militaristic stance for Clare, leveraging their strategic position to make solid military alliances and building up the city’s defences, rather than Avanti’s softer approach of political and trade agreements.

House Luciani

House Luciani are a relatively recently established House, known for various “commercial enterprises”. It’s a fairly open secret that much of their power and influence comes from criminal activities. House Luciani are also known for being adept at gathering information, both on factions within Clare and in the foreign nations.

House de Lumiere

A house very interested in scientific advancement in both [[alchemy][ and biology. Known for having frequent feuds with Asura Cabal. House de Lumiere are known to advocate for greater use of alchemy and science in the daily life of Clare. Secondarily, they sometimes advocate for closer links with Venucci.

Asura Cabal

A Cabal largely interested in furthering its understanding of thaumaturgy. Known for having frequent feuds and disagreements with House de Lumiere. Asura Cabal are known to advocate for greater use of thaumaturgy in Clare. Secondarily they also advocate for closer links to the Enclaves.

Maddonic Church

The Maddonic Church has an organised structure in Clare and is accepted as speaking for the Maddonite faith the city.